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  1. Qt
  2. QTBUG-18346

Backporting QML ShaderEffectItem from QML2.0 into Qt Quick 1.1

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    • 3199ee59ad931b88a26657fc5c66d94c4fff606f 3359984cd1f8e568feb42969830b3fb6a13f5718 7b0762c17f9899e68c0f67480a81b25c6f0c7dda a2f52802bd7183ecb2ac2ba967393f0781fa7126 180e6ca43cde0c80dd6e3f9539236ffd259d2bdb e35d0af6ef3016b27bfd6dca1cf5c8f8a153fc04

    Description

      This issue is about backporting Scenegraph's ShaderEffectItem element - http://qt.gitorious.org/qt-labs/scene-graph/blobs/master/src/effects/shadereffectitem.cpp into Qt Quick 1.1 as Qt labs plugin.

      Purpose of ShaderEffectItem is to provide interface for utilizing OpenGL shaders in QML applications. When using the item applications need to use OpenGL ES graphics system of Qt.

      The backported ShaderEffectItem is based on QGraphicsView wheras the ShaderEffectItem of QML 2.0 is based on SceneGraph.

      Scenegraph's ShaderEffectItem will be productized as a part of the upcoming QML2.0, and its API may still evolve during QML2.0 development. The item is released as a Qt labs plugin rather than including it directly into QML 1.1.

      Qt labs plugins are experimental extensions to QML. Existing plugins are e.g. particles, folderlistmodel and gestures.

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            auotila Aleksi Uotila
            auotila Aleksi Uotila
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