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  1. Qt
  2. QTBUG-20731

blending does not always work properly for some meshes

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Details

    • Bug
    • Resolution: Out of scope
    • P3: Somewhat important
    • 5.7.0
    • Qt3D TP1
    • Qt3D
    • None
    • ArchLinux 64bit.
      Intel Core2Quad
      GeForce 8600 GTS
    • 1

    Description

      I've attached an example showing this behavior.
      It's not always happening ... it seams like 50%.

      Also 2 screenshots are attached to the .tar.bz2

      It seams that the sorting of the elements or the blending it self is not working as it should.
      But only for some .3ds files. Other .3ds files never show this effect.

      You can easily change between the broken and another .3ds file in my example

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            dpope Daniel Pope (closed Nokia identity) (Inactive)
            tsenyk Thomas Senyk (closed Nokia identity) (Inactive)
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            Dates

              Created:
              Updated:
              Resolved:

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