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  1. Qt
  2. QTBUG-24124

Check if we need to clean up unused shader programs created by QML ShaderEffects.

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Details

    • Bug
    • Resolution: Incomplete
    • P3: Somewhat important
    • None
    • 5.0.0
    • Quick: SceneGraph
    • None

    Description

      Each unique ShaderEffect (vertex shader+fragment shader) gets its own OpenGL shader program instance which is inserted into a hash owned by the QSGContext. These shader programs are not deleted until the context is invalidated. We should check how much memory these shader programs use and possibly find a way to clean them up when they are no longer needed.

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            Unassigned Unassigned
            kkalland Kim Motoyoshi Kalland (Inactive)
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            Dates

              Created:
              Updated:
              Resolved:

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