Details
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Bug
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Resolution: Done
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P2: Important
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5.0.0
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None
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Ubuntu
Description
- Run the attached .qml
- Set FPS to 0, and turn frameSync on
- Sprite is not animating
Setting FPS to 1 will set the sprite animating at frameSync speed (albeit after the current loop as finished - QTBUG-25043)
This contradicts the docs, which indicate:
If frameSync is set to true, it overrides both frameRate and frameDuration
Attachments
For Gerrit Dashboard: QTBUG-25045 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
25688,2 | AnimatedSprite framespeed properties now restart animation. | master | qt/qtdeclarative | Status: MERGED | +2 | 0 |