Description
When you load a 3D file and try to get just the node that you want with meshNode, the selected mesh is scaled.
This bug is not appearing on Qt5.
A simple example:
Viewport { width: 800 height: 480 Mesh { id: model_207 source: "207.3DS" } Item3D { // mesh properly display scale: 0.02 mesh: model_207 Item3D { meshNode: "Wheel_" } // mesh scaled Item3D { meshNode: "Wheel_0" } // mesh scaled } }