Details
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Task
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Resolution: Done
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P2: Important
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None
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None
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3afffa47feabc80e1bc20ffd2143a722a1c360a2
Description
OS X does not provide any OpenGL compatibility profile contexts. This makes it impossible to directly combine Qt Quick 2 with OpenGL rendering using OpenGL 3 (or newer) features using the same context as Qt Quick 2. This limits us to the OpenGL 2 feature set on OS X.
On other platforms we can obtain compatibility profile contexts but it would still be nicer if we could use Qt Quick2 with a core profile context.
The port would need to resolve the usage of deprecated texture formats and make use of a vertex array object.