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  1. Qt
  2. QTBUG-32232

Cannot use QTQuick 2 with ANGLE on Win7 with minGW 32 bit build

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Details

    • Bug
    • Resolution: Invalid
    • Not Evaluated
    • None
    • 5.1.0
    • Quick: Other
    • None
    • Win7, Qt 5.1.0 for Windows 32-bit (MinGW 4.8, 666 MB), ATI Radeon x1650

    Description

      Moving from Qt 5.0.2 to 5.1, I lost the ability to run QTQuick 2.0 code.

      I got the following messages:

      getProcAddress: Unable to resolve 'glCreateProgram'
      getProcAddress: Unable to resolve 'glCreateProgramARB'
      getProcAddress: Unable to resolve 'glCreateProgramObject'
      getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
      QOpenGLShaderProgram: could not create shader program
      getProcAddress: Unable to resolve 'glCreateShader'
      getProcAddress: Unable to resolve 'glCreateShaderARB'
      getProcAddress: Unable to resolve 'glCreateShaderObject'
      getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
      QOpenGLShader: could not create shader
      List of attribute names is either too long or not null-terminated.
      Maximum number of attributes on this hardware is 0.
      Vertex shader:
      attribute highp vec4 vertexCoord;
      attribute highp vec4 vertexColor;
      uniform highp mat4 matrix;
      uniform highp float opacity;
      varying lowp vec4 color;
      void main()

      { gl_Position = matrix * vertexCoord; color = vertexColor * opacity; }

      Fragment shader:
      varying lowp vec4 color;
      void main()

      { gl_FragColor = color; }

      I do not know if it is intended, that the minGW build needs openGL by default.

      Thank you

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            aalpert Alan Alpert
            alexander.merkel Alexander Merkel
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              Created:
              Updated:
              Resolved:

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