Details
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Bug
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Resolution: Done
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P2: Important
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5.0.0, 5.1.0 , 5.2.0, 5.3.1
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Windows 7
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1670097fa2b0a549a9509ba4c8be13924bd25c4c
Description
To reproduce:
- Run examples/quick/imageelements/animatedsprite.qml
- Note that the speaker only does one rotation, rather than the 3 specified by 'loops'
I think the issue only occurs when the frames do not fit in a single row, as this code:
if (m_curFrame > frameAt) //went around m_curLoop++;
looks as if it could be triggered when changing rows, and not only when starting a new loop.