Starting remote process.D/dalvikvm(15956): DexOpt: --- BEGIN 'QtAndroid.jar' (bootstrap=0) --- D/dalvikvm(15956): DexOpt: --- END 'QtAndroid.jar' (success) --- D/dalvikvm(15956): DEX prep '/data/local/tmp/qt/jar/QtAndroid.jar': unzip in 2ms, rewrite 690ms D/dalvikvm(15956): DexOpt: --- BEGIN 'QtAndroidAccessibility.jar' (bootstrap=0) --- D/dalvikvm(15956): DexOpt: --- END 'QtAndroidAccessibility.jar' (success) --- D/dalvikvm(15956): DEX prep '/data/local/tmp/qt/jar/QtAndroidAccessibility.jar': unzip in 0ms, rewrite 518ms D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libgnustl_shared.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libgnustl_shared.so 0x4144dc68 D/dalvikvm(15956): No JNI_OnLoad found in /data/local/tmp/qt/lib/libgnustl_shared.so 0x4144dc68, skipping init D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5Core.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libQt5Core.so 0x4144dc68 D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5Network.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libQt5Network.so 0x4144dc68 D/dalvikvm(15956): No JNI_OnLoad found in /data/local/tmp/qt/lib/libQt5Network.so 0x4144dc68, skipping init D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5Qml.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libQt5Qml.so 0x4144dc68 D/dalvikvm(15956): No JNI_OnLoad found in /data/local/tmp/qt/lib/libQt5Qml.so 0x4144dc68, skipping init D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5Gui.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libQt5Gui.so 0x4144dc68 D/dalvikvm(15956): No JNI_OnLoad found in /data/local/tmp/qt/lib/libQt5Gui.so 0x4144dc68, skipping init D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5Quick.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libQt5Quick.so 0x4144dc68 D/dalvikvm(15956): No JNI_OnLoad found in /data/local/tmp/qt/lib/libQt5Quick.so 0x4144dc68, skipping init D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5QuickParticles.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/lib/libQt5QuickParticles.so 0x4144dc68 D/dalvikvm(15956): No JNI_OnLoad found in /data/local/tmp/qt/lib/libQt5QuickParticles.so 0x4144dc68, skipping init D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/plugins/platforms/android/libqtforandroidGL.so 0x4144dc68 D/dalvikvm(15956): Added shared lib /data/local/tmp/qt/plugins/platforms/android/libqtforandroidGL.so 0x4144dc68 I/Qt (15956): qt start W/dalvikvm(15956): dvmFindClassByName rejecting 'org/qtproject/qt5/android/QtMessageDialogHelper' D/dalvikvm(15956): Trying to load lib /data/local/tmp/qt/lib/libQt5QuickParticles.so 0x4144dc68 D/dalvikvm(15956): Shared lib '/data/local/tmp/qt/lib/libQt5QuickParticles.so' already loaded in same CL 0x4144dc68 D/dalvikvm(15956): Trying to load lib /data/app-lib/org.qtproject.example.QtDemo-1/libQtDemo.so 0x41431c38 D/Qt (15956): qml\qqmlengine.cpp:1451 (QQmlDebuggingEnabler::QQmlDebuggingEnabler(bool)): QML debugging is enabled. Only use this in a safe environment. D/dalvikvm(15956): Added shared lib /data/app-lib/org.qtproject.example.QtDemo-1/libQtDemo.so 0x41431c38 D/dalvikvm(15956): No JNI_OnLoad found in /data/app-lib/org.qtproject.example.QtDemo-1/libQtDemo.so 0x41431c38, skipping init W/Qt (15956): kernel\qcoreapplication.cpp:416 (QCoreApplicationPrivate::QCoreApplicationPrivate(int&, char**, uint)): WARNING: QApplication was not created in the main() thread. W/dalvikvm(15956): dvmFindClassByName rejecting 'org/qtproject/qt5/android/QtNativeInputConnection' W/dalvikvm(15956): dvmFindClassByName rejecting 'org/qtproject/qt5/android/QtExtractedText' D/libEGL (15956): loaded /vendor/lib/egl/libEGL_POWERVR_SGX544_115.so D/libEGL (15956): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX544_115.so D/libEGL (15956): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX544_115.so D/dalvikvm(15956): GC_CONCURRENT freed 267K, 7% free 4182K/4476K, paused 3ms+3ms, total 43ms W/Qt (15956): opengl\qopenglshaderprogram.cpp:319 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): QOpenGLShader::compile(Vertex): Compile failed. W/Qt (15956): W/Qt (15956): opengl\qopenglshaderprogram.cpp:325 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): *** Problematic Vertex shader source code *** W/Qt (15956): opengl\qopenglshaderprogram.cpp:326 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): uniform highp vec2 pixelSize; W/Qt (15956): uniform highp mat4 qt_Matrix; W/Qt (15956): uniform lowp float opacity; W/Qt (15956): W/Qt (15956): attribute highp vec4 vertex; W/Qt (15956): attribute highp vec2 multiTexCoord; W/Qt (15956): attribute highp vec2 vertexOffset; W/Qt (15956): attribute highp vec2 texCoordOffset; W/Qt (15956): W/Qt (15956): varying highp vec2 texCoord; W/Qt (15956): varying lowp float vertexOpacity; W/Qt (15956): W/Qt (15956): void main() W/Qt (15956): { W/Qt (15956): highp vec4 pos = qt_Matrix * vertex; W/Qt (15956): gl_Position = pos; W/Qt (15956): texCoord = multiTexCoord; W/Qt (15956): W/Qt (15956): if (vertexOffset.x != 0.) { W/Qt (15956): highp vec4 delta = qt_Matrix[0] * vertexOffset.x; W/Qt (15956): highp vec2 dir = delta.xy * pos.w - pos.xy * delta.w; W/Qt (15956): highp vec2 ndir = .5 * pixelSize * normalize(dir / pixelSize); W/Qt (15956): dir -= ndir * delta.w * pos.w; W/Qt (15956): highp float numerator = dot(dir, ndir * pos.w * pos.w); W/Qt (15956): highp float scale = 0.0; W/Qt (15956): if (numerator < 0.0) W/Qt (15956): scale = 1.0; W/Qt (15956): else W/Qt (15956): scale = min(1.0, numerator / dot(dir, dir)); W/Qt (15956): gl_Position += scale * delta; W/Qt (15956): texC W/Qt (15956): opengl\qopenglshaderprogram.cpp:327 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): *** W/Qt (15956): opengl\qopenglshaderprogram.cpp:915 (virtual bool QOpenGLShaderProgram::link()): QOpenGLShader::link: "Link Error: Vertex shader is missing. W/Qt (15956): " W/Qt (15956): scenegraph\coreapi\qsgmaterial.cpp:375 (virtual void QSGMaterialShader::compile()): QSGMaterialShader: Shader compilation failed: W/Qt (15956): scenegraph\coreapi\qsgmaterial.cpp:376 (virtual void QSGMaterialShader::compile()): "Link Error: Vertex shader is missing. W/Qt (15956): " W/Qt (15956): opengl\qopenglshaderprogram.cpp:1750 (int QOpenGLShaderProgram::uniformLocation(const char*) const): QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked W/Qt (15956): opengl\qopenglshaderprogram.cpp:1750 (int QOpenGLShaderProgram::uniformLocation(const char*) const): QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked W/Qt (15956): opengl\qopenglshaderprogram.cpp:1750 (int QOpenGLShaderProgram::uniformLocation(const char*) const): QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked W/Qt (15956): opengl\qopenglshaderprogram.cpp:915 (virtual bool QOpenGLShaderProgram::link()): QOpenGLShader::link: "Link Error: Vertex shader is missing. W/Qt (15956): " W/Qt (15956): opengl\qopenglshaderprogram.cpp:915 (virtual bool QOpenGLShaderProgram::link()): QOpenGLShader::link: "Link Error: Vertex shader is missing. W/Qt (15956): " W/Qt (15956): opengl\qopenglshaderprogram.cpp:319 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): QOpenGLShader::compile(Vertex): Compile failed. W/Qt (15956): W/Qt (15956): opengl\qopenglshaderprogram.cpp:325 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): *** Problematic Vertex shader source code *** W/Qt (15956): opengl\qopenglshaderprogram.cpp:326 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): uniform highp vec2 pixelSize; W/Qt (15956): uniform highp mat4 qt_Matrix; W/Qt (15956): uniform lowp float opacity; W/Qt (15956): W/Qt (15956): attribute highp vec4 vertex; W/Qt (15956): attribute highp vec2 multiTexCoord; W/Qt (15956): attribute highp vec2 vertexOffset; W/Qt (15956): attribute highp vec2 texCoordOffset; W/Qt (15956): W/Qt (15956): varying highp vec2 texCoord; W/Qt (15956): varying lowp float vertexOpacity; W/Qt (15956): W/Qt (15956): attribute highp float _qt_order; W/Qt (15956): uniform highp float _qt_zRange; W/Qt (15956): void main() W/Qt (15956): { W/Qt (15956): highp vec4 pos = qt_Matrix * vertex; W/Qt (15956): opengl\qopenglshaderprogram.cpp:325 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): *** Problematic Vertex shader source code *** W/Qt (15956): opengl\qopenglshaderprogram.cpp:326 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): uniform highp vec2 pixelSize; W/Qt (15956): uniform highp mat4 qt_Matrix; W/Qt (15956): uniform lowp float opacity; W/Qt (15956): W/Qt (15956): attribute highp vec4 vertex; W/Qt (15956): attribute highp vec2 multiTexCoord; W/Qt (15956): attribute highp vec2 vertexOffset; W/Qt (15956): attribute highp vec2 texCoordOffset; W/Qt (15956): W/Qt (15956): varying highp vec2 texCoord; W/Qt (15956): varying lowp float vertexOpacity; W/Qt (15956): W/Qt (15956): attribute highp float _qt_order; W/Qt (15956): uniform highp float _qt_zRange; W/Qt (15956): void main() W/Qt (15956): { W/Qt (15956): highp vec4 pos = qt_Matrix * vertex; W/Qt (15956): gl_Position = pos; W/Qt (15956): texCoord = multiTexCoord; W/Qt (15956): W/Qt (15956): if (vertexOffset.x != 0.) { W/Qt (15956): highp vec4 delta = qt_Matrix[0] * vertexOffset.x; W/Qt (15956): highp vec2 dir = delta.xy * pos.w - pos.xy * delta.w; W/Qt (15956): highp vec2 ndir = .5 * pixelSize * normalize(dir / pixelSize); W/Qt (15956): dir -= ndir * delta.w * pos.w; W/Qt (15956): highp float numerator = dot(dir, ndir * pos.w * pos.w); W/Qt (15956): highp float scale = 0.0; W/Qt (15956): if (numerator < 0.0) W/Qt (15956): scale = 1.0; W/Qt (15956): else W/Qt (15956): scale = min(1.0, numerator / d W/Qt (15956): opengl\qopenglshaderprogram.cpp:327 (bool QOpenGLShaderPrivate::compile(QOpenGLShader*)): *** W/Qt (15956): opengl\qopenglshaderprogram.cpp:915 (virtual bool QOpenGLShaderProgram::link()): QOpenGLShader::link: "Link Error: Vertex shader is missing. W/Qt (15956): " D/Qt (15956): scenegraph\coreapi\qsgbatchrenderer.cpp:155 (QSGBatchRenderer::ShaderManager::Shader* QSGBatchRenderer::ShaderManager::prepareMaterial(QSGMaterial*)): Renderer failed shader compilation: D/Qt (15956): "Link Error: Vertex shader is missing. D/Qt (15956): " F/libc (15956): Fatal signal 11 (SIGSEGV) at 0x00000008 (code=1), thread 16118 (QSGRenderThread) 'org.qtproject.example.QtDemo' died.