Details
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Bug
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Resolution: Done
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P2: Important
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5.0.1
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None
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Ubuntu 12.04, Ubuntu 12.10, various graphics cards (tested on Intel integrated, VMWare on an NVIDIA card, and directly on NVIDIA hardware).
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ebd8ca146db023143d32ca6cba68b813b9e3da0b (5.0)
Description
When rendering text in a QGraphicsView with an OpenGL viewport, the letters are often off by a few pixels, sometimes too close to the letter next to it, other times too high/low. The screenshots will demonstrate this better than I can explain it.
I'm also attaching an example that demonstrates the problem. Run "gl-text" for a non-GL viewport, and "gl-text gl" for an OpenGL viewport.
This seems to have something to do with font antialiasing – disabling it makes both GL and non-GL look the same.